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Comedy Night Live

Comedy Night Live

Dari Wikipedia bahasa Indonesia, ensiklopedia bebas

Comedy Night Live (CNL) merupakan sebuah program variety comedy dengan konten utama sketsa komedi semi-scripted yang diwarnai dengan spontanitas para komedian. Setiap episode juga akan menghadirkan segmen “Nah Ini Dia” yang mengharuskan seorang bintang tamu untuk bermain di sebuah sketsa tanpa diberikan script atau petunjuk sedikit pun dari tim produksi. Dan ada segmen di mana musisi ternama menampilkan sebuah lagu di akhir acara.

Pengisi acara

Comedy Night Live
CNL NET.jpg
Format Komedi sketsa
Pemeran Adul
Andre Taulany
Sule
Nunung
Negara  Indonesia
Bahasa  Indonesia
Produksi
Produser Yudi P. Manupassa (Yudhistira Priyanto Manupassa)
Lokasi  Indonesia
Durasi 30-60 menit (Sabtu & Minggu) jam 19:30 WIB
Rumah produksi NET. Entertainment
Siaran
Stasiun televisi NETlogo.png NET.
31 Januari 2015
Kronologi
Tayangan terkait Opera Van Java (di Trans 7)
Extravaganza (di Trans TV)

Acara yang setara

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Entertainment News

Entertainment News adalah program berita hiburan berformat infotainment yang berisikan berita-berita menarik dari dunia hiburan di dalam dan luar negeri berdasarkan pada fakta dan informasi yang ditayangkan oleh stasiun televisi NET. Program ini juga membahas berita dari dunia musik, film, mode, seni, biografi dan penyelenggara acara. Dan program ini memiliki motto No Gossip hal tersebut sesuai dengan isi program tersebut.

Daftar isi

Program infotainment

  • Entertainment News Pagi (18 Mei 2013-21 Desember 2014)
  • Entertainment News Siang (18 Mei 2013-sekarang)
  • Entertainment News Sore (18 Mei 2013-sekarang)
  • Entertainment News Malam (18 Mei 2013-12 Juni 2015)
  • Entertainment News Movies (20 Juni 2015-sekarang)

https://id.wikipedia.org/w/index.php?title=Berkas:ENews-NET.jpeg&filetimestamp=20140916081949&

 

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NET TV

NET. (Abbreviation of News and Entertainment Television) is a television station network in Indonesia, which was officially launched on the 26 May 2013. NET. replaces the terrestrial broadcast of Spacetoon Indonesia, which part of its shares have been taken over by Indika Group.[1] In contrast with Spacetoon which its programs are aimed for kids, NET. programs are aimed for family and young viewers.

 

Continue reading “NET TV”

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Spinach

Spinach
Spinacia oleracea Spinazie bloeiend.jpg
Spinach in flower
Scientific classification
Kingdom: Plantae
(unranked): Angiosperms
(unranked): Eudicots
(unranked): Core eudicots
Order: Caryophyllales
Family: Amaranthaceae,
formerly Chenopodiaceae
Subfamily: Chenopodioideae
Genus: Spinacia
Species: S. oleracea
Binomial name
Spinacia oleracea
L.

Spinach (Spinacia oleracea) is an edible flowering plant in the family Amaranthaceae native to central and western Asia. Its leaves are eaten as a vegetable.

It is an annual plant (rarely biennial) growing as tall as 30 cm (1 ft). Spinach may survive over winter in temperate regions. The leaves are alternate, simple, ovate to triangular, and very variable in size from about 2–30 cm (1–12 in) long and 1–15 cm (0.4–5.9 in) broad, with larger leaves at the base of the plant and small leaves higher on the flowering stem. The flowers are inconspicuous, yellow-green, 3–4 mm (0.1–0.2 in) in diameter, maturing into a small, hard, dry, lumpy fruit cluster 5–10 mm (0.2–0.4 in) across containing several seeds.

Common spinach, S. oleracea, was long considered to be in the family Chenopodiaceae, but in 2003, that family was merged into the family Amaranthaceae in the order Caryophyllales. Within the family Amaranthaceae sensu lato, Spinach belongs to subfamily Chenopodioideae.

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Vegetable

Vegetables in market in the Philippines

In everyday usage, a vegetable is any part of a plant that is consumed by humans as food as part of a meal. The term vegetable is somewhat arbitrary, and largely defined through culinary and cultural tradition. It normally excludes other food derived from plants such as fruits, nuts, and cereal grains, but includes seeds such as pulses. The original meaning of the word vegetable, still used in biology, was to describe all types of plant, as in the terms “vegetable kingdom” and “vegetable matter”.

Originally, vegetables were collected from the wild by hunter-gatherers and entered cultivation in several parts of the world, probably during the period 10,000 BC to 7,000 BC, when a new agricultural way of life developed. At first, plants which grew locally would have been cultivated, but as time went on, trade brought exotic crops from elsewhere to add to domestic types. Nowadays, most vegetables are grown all over the world as climate permits, and crops may be cultivated in protected environments in less suitable locations. China is the largest producer of vegetables and global trade in agricultural products allows consumers to purchase vegetables grown in faraway countries. The scale of production varies from subsistence farmers supplying the needs of their family for food, to agribusinesses with vast acreages of single-product crops. Depending on the type of vegetable concerned, harvesting the crop is followed by grading, storing, processing, and marketing.

Vegetables can be eaten either raw or cooked and play an important role in human nutrition, being mostly low in fat and carbohydrates, but high in vitamins, minerals and dietary fiber. Many nutritionists encourage people to consume plenty of fruit and vegetables, five or more portions a day often being recommended.

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Health Benefits of Vegetables

People who eat fruit and vegetables as part of their daily diet have a reduced risk of many chronic diseases. USDA’s MyPlate encourages making half your plate fruits and vegetables.

Vegetables are important part of healthy eating and provide a source of many nutrients, including potassium, fiber, folate (folic acid) and vitamins A, E and C. Options like broccoli, spinach, tomatoes and garlic provide additional benefits, making them a superfood!

Potassium may help to maintain healthy blood pressure. Dietary fiber from vegetables helps reduce blood cholesterol levels and may lower risk of heart disease.

Folate (folic acid) helps the body form healthy red blood cells. Women of childbearing age who may become pregnant and those in the first trimester of pregnancy need adequate folate to reduce the risk of neural tube defects and spina bifida during fetal development.

Eating Vegetables Provides Health Benefits

  • The nutrients in vegetables are vital for health and maintenance of your body.
  • Eating a diet rich in vegetables may reduce risk for stroke, cancer, heart diseases and type-2 diabetes.
  • One to four cups of vegetables are recommended each day, depending on how many calories you need. To find out how many vegetables you need to eat, use the Healthy Eating Planner.  
Game 2

2 Amazing Games You Should Try

1. Middle-Earth: Shadow of Mordor

 

What is it? Open-World, Action-Adventure, RPG.
Why you should try it:  Middle-Earth: Shadow of Mordor takes place in the amazing world of “The Lord of the rings”. This book inspired game actually takes place between the timeline of The Hobbit and The Lord of the Rings. If you are already a fan of the movies or the books then this is definitely a must play for you but even if you haven’t seen the movies yet (which we totally recommend), you should still pick this game up if you enjoy open-world adventures and action. You can explore the entire world of LoTR and fight the evil forces of Sauron. You play as a ranger whose family was killed by Sauron and his evil forces. You’ve come back from the dead to avenge your family. The character progression is amazing and you can unlock new abilities and powers with progress. You can use direct melee combat, ranged attacks, or even stealth based moves to complete the missions. If you loved Skyrim’s amazing levels and open world then you are going to love this one.
Where to buy: Steam, Xbox, PlayStation

 

 

2. Dragon Age: Inquisition

 

 

What is it? Open-World, Action, RPG.
Why you should try it: If you have tried the previous Dragon Age games from the franchise then you must know how polished these games actually are. Even if you haven’t played a Dragon Age game before, we recommend that you pick up Dragon Age: Inquisition because it’s one of the best games in the entire series. You start off as the character who has the power to seal off different breaches in the world. Your mission is to settle the civil unrest caused by these breaches. There are demons coming into the world through the breaches and you have to close all of them along with your party. Level up and enhance your character abilities. Choose from a different race of heroes with each race possessing unique abilities and powers. You can also team up with your friends in multiplayer co-op mode and destroy the demons together.
Where to buy : xbox and playstation

Works on: Xbox 360, Xbox One, PlayStation 3, PlayStation 4, Windows

 

Game 1

Traditional Indonesian Children’s Games

In this age of electronic games and hi tech toys, we often forget that it is often the simplest of inventions that can entertain a child for a long period of time. Although state-of-the-art, high tech computer games are available in Indonesia, such as the ever-popular game cubes, smart phone and iPad game apps, these modern inventions are not affordable for the majority of the population. These games would only be found in the homes of middle to upper class families.
Amongst the economically disadvantaged in society, it is often hard for parents to make enough money to feed their family, so toys are often quite simple or something that has been made by the parent. Fortunately, traditional toys are not expensive … and are fun! The toys and the games that are described below are commonly seen and played by Indonesian children today.

Congklak or Dakon

One of the oldest known games in the world, congklak  can be traced as far back as ancient Egypt. Brought to Indonesia, probably centuries ago by Arab or Indian traders, it is just as popular in Indonesia today as it has been for through the ages. Congklak is played on a board with circular indentations along both sides and a home indentation on each end of the board.
The game is played with 98 small markers such as shells or beads, which are divided evenly between all the indentations. Although at first glance this many appear to be some type of calculator, it is quite a challenging strategic game and takes a lot of practice before a player becomes skilled.

Musical Instruments

A large majority of Indonesian traditional instruments tend to be made of bamboo, as it is readily available throughout Indonesia. School children are often taught basic music on instruments such as Suling, Gambang or Angklung. A suling is a small flute-like instrument, which resembles a recorder, however it is made of bamboo. It has holes down the length of the instrument that when covered or uncovered by the player’s fingers result in the various notes.
Angklung are another traditional Indonesian instrument that is made from bamboo, originating from West Java. Angklung are actually a group of various sized hand-held instruments made from bamboo. When the angklung is shaken is produces a chord of music. The size of the angklung determines the chord that it produces. Songs are played with one person standing up behind a group of hanging angklung or by a group of people holding one angklung and playing their chord at the appropriate time within the song – much like a group of people would play bells in the west.
A gambang is a xylophone-type instrument with keys made from different lengths of bamboo. The different lengths of the bamboo result in different notes. The bamboo produces a very pleasant soft sound when struck with the mallets.
A very different type of instrument is the gamelan orchestra. Gamelan is actually a group of percussion and accompanying instruments which are housed on short legs which allow the musician to play the instrument sitting down on the floor cross-legged. Gamelan are used in traditional music, primarily in Java and Bali.

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What is a Game?


 In the German language a game is any activity which is executed only for pleasure and without conscious purpose. In this definition every activity that brings pleasure is a game. For example, people dance, play musical instruments, act in plays, and play with dolls and model trains.
This definition people use today comes from the works of Johan Huizinga (Homo Ludens, 1938) and Friedrich Georg Jünger (Die Spiele, 1959). But there are more ways to define games. Manfred Eigen’s and Ruthild Winkler’s definition for game goes beyond the definition used by Huizinga. They see a game as a natural phenomenon: half necessity and half coincidence (Das Spiel, 1975). Their definition of games comes closer to Adornos’ definition, who set himself apart from Huizinga by identifying games as an art form.
But in our sense these definitions are too wide, we define game more succinctly. Thus, I am writing about games which belong to the class that includes Chess, 9 Man’s Morris, Checkers, Halma, Go, Parchisi, Monopoly, Scrabble, Skat, Rummy, Bridge, Memory, Jack Straws, Dominoes, and so on. Unfortunately, our language does not have a good term to call these games. Terms like table games, society games, tournament games are too narrow. In my opinion, the best term would be “rulegames” = “games with rules”.
I will now try to find the criteria for defining “game with rules”. Kevin Maroney defined game in his Games Journal article, My entire waking life. Scott Kim defined puzzle in his Games Cafe article “What Is a Puzzle?” as separate from a game. Kate Jones writes about less aggressive games in her Games Journal articlenon predatory games. My definition is a further attempt to explore the nature of games.

Hobby

Hobby

Hobby

The origin of the word hobby in Tristram Shandy, a characters’ “hobby-horses”, or particular obsessions

A hobby is a regular activity that is done for enjoyment, typically during one’s leisure time. Hobbies can include collecting themed items and objects, engaging in creative and artistic pursuits, playing sports, or pursuing other amusements. A list of hobbies is lengthy and always changing as interests and fashions change. By continually participating in a particular hobby, one can acquire substantial skill and knowledge in that area. Engagement in hobbies has increased since the late nineteenth century as workers have more leisure time and advancing production and technology have provided more support for leisure activities. As some hobbies have become less popular, like stamp collecting, others have been created following technological advances, like video games.
Hobbyists are a part of a wider group of people engaged in leisure pursuits where the boundaries of each group overlap to some extent. The Serious Leisure Perspective[1] groups hobbyists with amateurs and volunteers and identifies three broad groups of leisure activity with hobbies being found mainly in the Serious leisure category.
a. Casual leisure is intrinsically rewarding, short-lived, pleasurable activity requiring little or no preparation
b. Serious leisure is the systematic pursuit of an amateur, hobbyist, or volunteer that is substantial, rewarding and results in a sense of accomplishment.
c. Project-based leisure is a short-term often a one-off project that is rewarding.[2]